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#ifndef __BMLIST_H__
#define __BMLIST_H__
#include <stdint.h>
#include <stdlib.h>
typedef struct bm_st {
uint16_t *buf;
uint16_t width;
uint8_t modes;
int is_flash;
int is_marquee;
// TODO: feat: Brightness for each bm
int brightness;
// TODO: feat: Timeout for each bm to switch to next bm
uint32_t timeout; // zero mean no timeout
uint32_t anim_step; // Animation step, zero means restart animation
struct bm_st *next;
struct bm_st *prev;
} bm_t;
bm_t *bm_new(uint16_t width);
static inline void bm_free(bm_t *bm)
{
free(bm->buf);
free(bm);
}
bm_t *bmlist_insert(bm_t *at, bm_t *new);
bm_t *bmlist_append(bm_t *new);
bm_t *bmlist_drop(bm_t *bm);
bm_t *bmlist_gonext();
bm_t *bmlist_goprev() ;
bm_t *bmlist_gohead();
bm_t *bmlist_current();
void bmlist_init(uint16_t first_bm_width);
#endif /* __BMLIST_H__ */
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